Bob the Gambler was the first Melville movie I’d ever seen, and as most said it was an uncharacteristic piece for him, I was a little sad; I really liked the movie and wanted to dive into other Melville films that were just as quirky and sly as this one.
The film is about a man named Bob, and yes, he’s a gambler; he has a gaming slot machine in his closet, a little taste he indulges in at home for fun, and spends a lot of his time in gambling houses and casinos.
Bob has had one stint in prison and we find out that he’s got a bit of a guardian angel in the form of a cop. He gets picked up in a police car for a generous ride; one of the cops wants to make sure he stays out of trouble. He has them drop him off a couple blocks before his destination though, so as to not hurt his reputation.
Bob has a young apprentice, Paolo, a quasi son of sorts, but without any consent or censoring between them. He tries to keep Paolo out of trouble, or at least out of the hands of hotheads and their criminal schemes. The atmosphere and sense of place is a movie-lovers dream. The misty streets, long, narrow roads filled with high light-posts, and small little bars where people go in as fast as they pour out; ideal surroundings for a man who fancies himself a gangster.
Bob has started to run out of money as a result of his obsessive gambling, and when a friend tells him how much money a certain Casino holds in their safe, he instantly decides he wants to rob it. But he doesn’t act on sudden impulse like a lowly street hood, he tightly plans it out.
He hires distractions, men to hold-up the staff, and a professional safe-cracker; one of the more clever scenes involves the gang standing around the safe-cracker as he uses an amplifier to listen to the small clicks and movements of the combination lock, practicing for the future head-to-head with the real lock, the one that matters. He needs to softly listen for all the right internal whistling gizmos and clicks, while at the same time keeping in mind the need for it to be cracked under four minutes.
The plan and heist, of course, brings with it some very real obstacles. Earlier in the story, a young hothead, Marc, gets tangled around some trouble and the police subsequently offer him a deal: if he leads them to a bigger, top-of-the-top racket, and said tip results in a legitimately successful arrest, they’ll drop the charges against him.
Paulo, even after Bob tells him never to tell a dame their plans, goes off and brags about their upcoming plans. Then, when Paulo’s girl plays around with Marc behind his back, she tells him this, not thinking Paulo is going to go through with it, and, of course, Marc tips the police. One-by-one, the domino’s fall on top of Bob’s carefully articulated plans.
A heavy dose of irony presents itself towards the end, while Bob’s a bit distracted; his strict schedule for the heist is interrupted once he begins winning considerable sums at the tables, at the exact casino he’s about to attempt to steal eighty-million from. During the entire course of the film poor Bob has the worst of luck: It’s only good when his luck is just moments away from tipping back to the ‘bad’ spectrum.